Get ready for your next favorite
slime based dungeon crawler.

Roguelike Dungeon Crawler is the newest upcoming dungeon crawler brought to you by Team Slime. This game will have you fighting off hoards of monsters and collecting treasure through dozens of randomly generated worlds.

Explore The Many
Different Features Our Game Has

This roguelike dungeon crawler game consists of many different features that enable the player to experience an immersive and enjoyable game. These features also give the player the opportunity to personalize their game to better suit their play style.

Meet Our
Development Team

Find out more about the creators of Roguelike Dungeon Crawler.

Introduction

The Purpose of Our Game

The purpose of developing this roguelike dungeon crawler game is to provide both new and experienced players a new and engaging gaming experience. Not only will players be able to constantly challenge themselves with every new level, players will also be able to fully immerse themselves with the captivating storyline and characters. This roguelike dungeon crawler is designed to be both pleasing to the eye and to the ear as the environment is created with vibrant colors and the sound/music is made to further engage the players.


For the developers, this is an opportunity to challenge themselves and further develop their skillsets. It's a platform in honing skills such creativity, critical thinking, team work, coding, and design.

Design

The Structure of the Project

The game, Slime Dungeon, can be split into different modules that work in tandem to create a fully function roguelike dungeon crawler game. The modules include: Level Design, Music/Sound Effects, UI/UX Design, Gameplay Mechanism, and technical performance. Below is a figure showcasing the overall game design.


framework
UML Diagram
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Testimonials

What They Say